Augmented Reality Globe Demo

Recently I’ve been trying to get my head round augmented reality in flash.
Here is a little demo of a globe…. It works quite well most of the time but does loose the image now and then.
Augmented Reality Globe Demo from Sam Hassan on Vimeo.
I have been working from the source of this demo: http://www.boffswana.com/news/?p=392
And it’s quite easy to replace the object that is used once you get it all working.
I want to post some clean code with an expiation of what I think the code is doing, so hopefully ill have time to do that soon.
One thing that I have been trying to work out is how the data for the pattern is created, I’ve searched the web and had a look @ the FlarToolKit forum but it’s mostly in Japanese, so not had much luck.
All the demos I’ve seen use one of 2 patterns, so I’m thinking either is really hard to create or the people who know how to do it don’t want to let it out.
I have tried to create the data from the bitmap data of a movie clip in the library, but can’t get the values in the correct format; can anyone shed any light on this?
This entry was posted on Tuesday, February 3rd, 2009 at 5:24 pm and is filed under Development, Flash, New Tech, Papervision3D. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

on 17/07/2009 at 9:55 am Wayne Dorrington wrote:
Hi – thanks for posting this article – Augmented Reality is something that Im desperate to to get into.
I’ve been trying to find a copy of the Boffswana 3d character demo source, but they’ve taken the source link off their website.
By any chance do you still have a copy of it? Im keep to try replacing the Papervision character with a model of my own to see how it looks.
Hope you can help me out.
Thanks
Wayne
on 20/07/2009 at 3:18 pm Sam Hassan wrote:
@Wayne
Sorry I don’t have a copy of those files, you should check out these posts from Mikko Haapoja about getting 3D models into papervision: http://www.mikkoh.com/blog/?p=227 and http://www.mikkoh.com/blog/?p=267
Hope that helps.
Sam